Monday 21st of May 2012 ..... 13992 days passed of my existence, on this planet.
| C# XNA | ||||
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Name: Heymdall The application detect the mouse coordinations and respond as movement and rotation with delays. All parts can be adjust during run time. This is an example of "Real Time Interaction" by code which can be used by Games or Touch-pads. Developed by C# and XNA. If you try to install my application and you have NOT the XNA 4.0, it will automatically download the XNA 4.0 for your system. Also, I put sources for download.Enjoy .. : ),,HotKeys: Scale:(arrow Up/Down) - Number of Items:(arrow Left/Right) Roration Speed:(Z/X) - Delay on movements:(Q/W) Mouse visibility: M (switch on/off) - Quit: Escape |
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Download: Heymdall installer pack |
Download: Heymdall source code pack |
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| 3D Object | ||||
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Name: Mask (zombie design) Design with 3DStudio Max 9 (with Service Pack 2) and Adobe Photoshop CS4 for texture. Polygones: 565 Mesh 567 |
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Download: Mask (zombie design) object+texture pack |
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| Comming soon: "Zion Defender" game engine with Action Script 3.0 by Emperor Katax. | ||||
| Copyright © 2012 - Emperor Katax - All Rights Reserved |